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An Introduction to TCP/IP ...page 2
1.Introduction:
An Internet consists of a set of connected networks. The chief advantage of an Internet is that it provides universal interconnection while allowing individual groups to use whatever network hardware is best suited to their needs. The technology TCP/IP provides the basis for the global Internet, which helps in connecting individuals, universities, corporation and government department in many countries around the globe. The global Internet is expanding rapidly.
2.Underlying
Network Technologies:
The
two approached to network communications are
Circuit
switched (Connection Oriented)
Packet
switched (Connectionless)
Circuit
switched:
Circuit switched network operates by forming a dedicated connection
between two points.
Packet
switched:
In a Packet switched network, data to be transferred across a network is
divided into small pieces called packets that are multiplexed onto high capacity
intermachine connections
(ii) Wide Area
and Local Area Networks
The
Packed switch technology is divided into two broad categories
Wide Area Network
Local Area Network
Wide Area
Network:
WAN technologies, sometimes called long haul networks, provide
communication over large distances. Most WAN technologies do not limit the
distance spanned. A WAN can allow the endpoints of a communication to be
arbitrarily far apart. For example, a WAN can span a continent or can join
computers across an ocean. Usually WANs operate at slower speeds that LANs, and
have much greater delay between connections. The typical speed of WAN ranges
from 56 Kbps to 155 Mbps. Delay across a WAN can vary from a few milliseconds to
several tenths of second.
Local Area
Networks:
LAN technologies provide the highest speed connections among computers,
but sacrifice the ability to span large distances. For example, a typical LAN
spans a small area like a single building or a small campus and operates between
10 Mbps and 2 Gbps (Billion bits per second). Because LAN technologies cover
short distances, they offer lower delays than WANs. The delay across a LAN can
be as short as a few tenths of a millisecond, or as long as 10 milliseconds.
(iii) Ethernet
Technology:
Ethernet is the name given to a popular packet switched LAN technology;
most medium or large corporations use Ethernet. The Ethernet is a 10/100 Mbps
(Recently extending in to Gbps range) broadcast bus technology with distributed
access control. It is a bus because all stations share a single communication
channel; it is a broadcast because all transceivers receive every transmission.
FDDI is a popular local area
networking technology that provides higher bandwidth than Ethernet. Unlike
Ethernet and other LAN technologies that use cables to carry electrical signals,
FDDI uses glass fibers and transfers data by encoding it in pulses of light. FDDI
has ability to detect
and correct network problems, such as a break in the network. The network is called Self-healing because the hardware
can automatically accommodate failure
(v)
Asynchronous Transfer Mode (ATM):
ATM is a high-speed connection oriented networking that has been used in
both local area and wide area networks. ATM can switch data at gigabit speeds.
To achieve high transfer speeds, an ATM network uses special-purpose hardware
and software techniques.
An Internet is more than a collection of networks interconnected by
computers. Internetworking implies that the interconnected systems agree to
conventions that allow each computer to communicate with every other computer.
The
networks interconnect to form an internetwork. Then, how a packet flows
from one network to another? Physically, a device that
attaches to both of them can only connect two networks. Devices that interconnect two networks and
pass packets from one to the other are called Internet gateways or routers.
Consider
an example consisting of two physical networks shown as below. In the figure,
router R connects to both network 1 and 2. For R to act as a router, it must
capture packets on network 1 that are bound for machines on network 2 and
transfer them. Similarly, R must capture packets on network 2 that are destined
for machines on network 1 and transfer them.
Each host on a TCP/IP Internet is
assigned a unique 32-bit Internet address that is used in all communication with
that host. Conceptually, each IP address consists of a network id that identifies a
network, and host id identifies a host on that network.

(i)
ARP (Mapping Internet Addresses to Physical Addresses)
Address Resolution Protocol, ARP, allows a host to find the physical address of a target host on the same physical network, given only the target’s IP address.
ARP is a low-level protocol
that hides the underlying networks physical addressing, permitting one to assign
an arbitrary IP address to every machine. ARP is a part of physical network
system, and not as part of Internet protocols.

At system startup, a computer that does not
have a disk (diskless computers) must contact a server to find its IP address before it can
communicate using TCP/IP. It is found that the RARP protocol that uses physical
network addressing to obtain that machine’s Internet address. The RARP
mechanism supplies the target machine’s physical hardware address to uniquely
identify the processor and broadcasts the RARP request. Servers on the network
receive the message, look up the mapping in a table, and reply to the sender.
Once a machine obtain its IP address in memory and does not use RARP again it
reboots.
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